![]() ![]() The sequel takes place ten years later after Rob’s peaceful life is interrupted by violent events, that force him to return to Union City. He escapes and soon uncovers the corruption which lies at the heart of society. ![]() After many years, armed security officers arrive, killing the locals and taking Robert back to Union City. The game is set in a dystopian future, the player assumes the role of Robert Foster, who was stranded in a wasteland known as "the Gap" as a child and adopted by a group of locals, gradually adjusting to his life in the wilderness. If you are not familiar with the original - then just a couple of words about the setting. Well, fast-forward to me buying the game when the sale started on Steam. ![]() I knew that it was already available through Apple arcade, but decided to wait, as I didn’t want to be affiliated with Apple’s “new gaming service” in any way. When I found out about the sequel called “Beyond A Steel Sky”, I was very excited, as good cyber-punk never grows old on me. I’ve replayed the original later though my life and played Broken Sword 1-4 from the same game development company “Revolution” as well as dozens of other quests, point-n-click, adventures, and whatever you call them games, including all the classics from Lucas Arts and Sierra of course. It was not even a cd-version, it was a floppy version without voiceover and if I remember correctly, the PC my family had just a pc speaker instead of a fancy “sound blaster” card, so it was mainly just beeping and clicks as a sound. I’ve played the original “Beneath a Steel Sky” back in the 90s as a kid. If you are looking for a good, smart and stylish cyber-punk adventure, check out oldies or indies like The Red Strings Club WHY? Just to get the idea of how relevant is my review could be to your experience. Verdict - Didn’t like it, get it when it’s on 70% sale. I liked graphics, models, level design, and lightning, but it's not enough for a good game. All elements feel disconnected from each other. All TL DR Overall game tone, mood, and puzzles got more cartoonish/kid, a lot of dull uncanny valley characters, cheesy cliches, and bugs. TL DR Overall game tone, mood, and puzzles got more cartoonish/kid, a lot of dull uncanny valley characters, cheesy cliches, and bugs. ![]()
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